Showing posts with label numbers. Show all posts
Showing posts with label numbers. Show all posts

Tuesday, August 26, 2014

Tech Tips Tuesday

Introducing Aurasma


Put simply, Aurasma is the prettier version of a code reader with augmented reality elements. When you point your device at a trigger image (with Aurasma open), it performs an action that has been determined by the creator of the 'aura'. Unlike the Q code, however, in order to view an aura, the user must first follow the creator of the aura. Aurasma's appeal is in the 'magic' of finding hidden treasures in the world around us.

One of my coworkers has been trying to convince me to look into Aurasma for quite some time, but I just hadn't found the time. However, on a sick day recently I decided to give it a go, and was excited by the possibilities. It took a good day to get my head around both the Aurasma App and Aurasma Studio, but from that I developed a plan to implement the technology initially in Maths rotations, with further plans for Literacy later in the year. Initially I am working to create resources for students to access, but as we progress I would like to provide ways for students to create their own auras.

Basic terminology
Trigger - the image that Aurasma recognises which then triggers an action.
Overlay - the action that takes place when triggered. This could be an image, video or website.
Aura - the combined trigger with overlay, which someone can experience.
Channel - a collection of auras. This may be public, for others to find through search, or private.


Possible application

Maths

  • pop up questions for items in a grocery store catalogue. This can allow for opportunities to differentiate.
  • video teacher explanation for Maths questions posted around the room - to be used for self-checking
  • pretend notes and coins with information about that denomination, and or questions relating to it.
  • students create their own word problem to go with a number sentence and demonstrate how to solve it. Other students can then view these.
  • students order images by their perceived capacity and then scan the image to see a video of the measurement to check their estimation. Groups could be responsible for photographing and recording the measurement of one container.
  • posters of shapes or solids with a video of students labelling the parts and describing the features. These could be displayed in room.
  • students print graphs of collected data and attach an overlay explaining their findings. To extend, there could be a pop-up questionnaire for people to share their opinions.
Literacy
  • Book reviews which are displayed when the cover is used as trigger image.
  • Students reading a short story aloud when the cover is used as trigger.
  • Comprehension questions which pop up on some pages when students are reading. Students can record their thoughts to a group wall using Padlet when they tap on a specified area of the page. (Need Aurasma studio for this idea.)
  • Book Study - students could add graphic organisers (eg. story map, sociogram, Venn Diagrams) to the texts they are reading and make book marks to show other readers which pages the Aurasma links are on.
  • Character profiles could be linked to the cover or pages of a text.
Other
  • use artwork as a trigger image and a student explanation as the overlay
  • include Aurasma items in newsletters or classroom reflections
Some Concerns
As always, the technology provides a fun way to engage in learning, but needs to be monitored to ensure that quality work is still produced and a high level of accountability is maintained. Any use of technology is costly in terms of time and effort, particularly when learning something new. Some of the difficulties I have found so far:
  • Aurasma Studio and the Aurasma App offer different options in terms of setting up channels and adding overlays. Once you know how they both work you can make decisions to use the one most practical for the situation.
  • There is a time delay between the creation of an aura and its availability to other users. Therefore, you may not be able to create and view items in the one lesson period.
  • It may take a little time for students to find and follow you the first time.

Tuesday, July 2, 2013

Tech Tips Tuesday

What does 1000 look like?


In Maths over the last couple of weeks I have been trying to build a better picture for students about what 1000 looks like. My pre-service teacher worked with them to create a poster containing 1000 grains of rice, and that got me thinking about other ways we could see 1000. I went to Google images and Flickr, but for many of the results, I didn't feel I could be sure there were 1000. We discussed this as a class and tried counting items in the images and then estimating from our counts. We discussed how great it would be if there were pictures we could rely on to give us an image of 1000.

So, we split into small groups and students created a plan for how they could represent a collection of 1000 items. We wanted to think of easy and cheap ideas that would be achievable within a few lessons. Some suggestions included:

  • dots
  • sheets of paper
  • paper clips
  • pencils
  • Pokemon cards
  • rocks
  • paper-chain links
  • pieces of Lego
Students worked on the plan and then used the support of other class members to pull it all together. These Flickr images are the result of our work:


I've created a Flickr group so that other people can add their own collections of 1000 items. Why not try this with your class?

Wednesday, March 27, 2013

Number of the Day

This year I've decided to use a Number of the Day worksheet once a week to give students new ways to think about numbers and place value and provide opportunities for practice. My initial worksheet was based on some ideas I found in this Place Value packet. This was working well for us, but I wasn't very happy with how it looked and I wanted to add more questions based on some of the other ideas we were covering in our lessons.

Caterpillar Number of the Day
So I fiddled with my ideas some more and came up this worksheet. I fiddled some more and was able to make an easier and harder variation so that it could be used with a greater spread of student needs.

I tested it out with my students and two-thirds of the class preferred this worksheet to the previous one. I really liked the pattern question and number sentence question (not in the previous worksheet) because they are open ended and led to great discussion.

If you would like to buy a copy of the package I put together, it is available at my Teachers Pay Teachers store.

Resources provided include:
  • Instructions for use
  • Three worksheets of varying difficulty with samples
  • A blank worksheet for you to write in your own questions

Monday, February 18, 2013

Friday Fun

Hooray for week 2!

I had a not so happy start to the week, with particularly bad Monday blues (but on Tuesday as I don't work on Monday)! I had to keep checking the mirror to make sure that I didn't have a "MESS WITH ME" sticker on my forehead! I'm very happy to say that things picked up in the days that followed.

We also had our parent information night which always throws me out of my comfort zone, but also allows me to make initial contact with parents. It went really well and opened the door to start sending email as a communication tool. Since then I've done a lot of emailing which has been well received.

Cinquain poems
For Valentine's Day students wrote poems about someone special to them. We used the structure for a cinquain poem. We introduced the structure, gave some of examples and then walked through writing the poem line by line. We edited the poems and then students wrote and decorated a good copy for their someone special.

Crazy Creatures
We led a brainstorm of animals with students contributing ideas. Students then combined elements from three of these animals to create and draw a new animal - similar to those created by Graeme Base in Uno's Garden. Students are now in the process of writing a cinquain poem about their crazy creature.

Buddy Maths
For one of our lessons this week, students paired up with a buddy to complete a worksheet from the Mathletics resources. It worked brilliantly as a cooperation challenge, especially once students reached the second page.
On the first page, students filled in missing 2-digit numbers in forward and backward number sequences. They then used clues to determine a mystery number. We had done something similar early in the week when students chose a mystery number and then asked each other yes/no questions to work out the answer. We also did some work around covering up a mystery number on a hundred grid.
On the second page students used a hundred grid (on the interactive white board) to solve complex mystery number problems. Few students were able to find the answers, but it was great to see the way they worked together, and to hear their discussion. At the end of the session we went through the problems together so students could see how the answers could be found.

Quick games
We had a couple of times through the week when the kids had worked really hard and we were all exhausted but still had about 20 minutes until the next scheduled break. On these occasions we grabbed our hats and ducked outside for a game. We played Jam Drops, Toilet Flush Tips, and Golden Child. These worked well in the allotted time.

Selby's Selection by Duncan Ball
Having been a bit of a fan of Selby the only talking dog in Australia (maybe even the world), I decided to introduce students to his antics. Unfortunately, the corny humour in this particular book seems to be a little beyond my students and I find myself struggling through the embarrassing silence after I deliver each pun! We now discuss the humour at the end of each chapter and I point out the play on words. Is humour something that comes with age? Or that is taught? Any suggestions for another more suitable novel for Year 2 students?

Tuesday, December 11, 2012

Tech Tips Tuesday

iPad for Preschoolers #1 Mathematics Concepts

We went on a trip to the USA this year. It was the first time we had really done the west coast and we had a great time. We flew into San Francisco and then drove up the coast seeing Napa/Sonoma, the Redwoods, Portland and Seattle. Needless to say, the trip involved a lot of travel - both in the plane and on the road.

In preparation for this journey, we bought an iPad and loaded it up with games for our almost two year old. There were many times that we were VERY grateful for having done so. Had it not been for this trip, I doubt I would have seen the value in buying and 'sharing' an iPad with a toddler. He would have missed out on a huge range of learning experiences that are available and easily accessible. We continue to use the iPad when going on a long drive, and also at home. I use AppShopper to watch the price drops of apps and to watch items on my wish list. this way I don't have to pay the full price unless I want an app immediately. While I still look for quality free apps, I've learnt the value in paying for good apps. I am not a fan of in-app advertisements or lite versions when it comes to apps for kids. I would rather pay for the whole service up-front than have to buy additions to make it enjoyable.

So, over the next few weeks I thought I would share some of our favorite apps. This week we start with apps to build early Maths concepts including number and shape.

Bugs and Bubbles
I love the beautiful graphics in this game. It is great for building vocabulary (more/less, size, colour, etc) for practicing counting and number recognition, and for identifying simple patterns. It's not free, but I waited until it came on sale, and will do the same for the partner app - Bugs and Buttons.

Bugsy K Math
My little guy keeps coming back to this one. I'm not sure what the appeal is for him, but he seems to like the hamster! This app has counting, adding and number tracing as well as subitising ( seeing a number of items as they flash by - like knowing the amount shown on dice.) If I got my act together I could set up an account and track his progress with this and other Peabody apps, but at this stage, he seems to be taking delight in showing me how wrong he can be! That or he likes the way the hamster says huh-uh when he gets the answer wrong!

Team Umizoomi Math
This one appealed to us because we had previously watched the television program. We haven't got past the first two levels yet, which consist of touching objects to 'count' them and matching numerals 1-6. This one is more costly as it is part of the Nickelodeon family, but it has more appeal as such. I like that this is one that will grow with us over the years.

Tally Tots
This app has not been the huge success I'd hoped for yet, but I'm still waiting to see if it becomes more enjoyable for the little guy. I like that it works with numbers 1-20 and that it has an activity for each number.

I'm sure there are many that I have missed. Please let me know the great ones you have found.

Update 17/12/2012
After not playing with it for a while, my little guy returned to Counting with the Very Hungry Caterpillar yesterday. It held his interest and he busied himself following the instructions on level 5. While not his favourite, it was great to see him trying it out and being successful.

We also came across Hickory Dickory Dock which both my husband and I struggled to figure out, but sure enough my son was on top of within 10 minutes! This is a clock game that also reinforces number recognition and familiarity with an analogue clock face. Just be warned, the first time you play, you are hit with an ad straight away - ugh! I hate the ads!

Other posts that might interest you:
Tech Tips Tuesday - iPad for Preschoolers #2 Alphabet Apps